Description
Currently, structs cannot be used within embedded 3GL programs because the API does not support them (yet). Especially when activating 4GL-operations, passing/receiving struct-arguments would be interesting.
Use Case
Call a 4GL operation having struct-arguments (in, out or inout) from C-API
Importance
High
Type
Integration
Operating System
Not Applicable
Status
Closed
We would be highly interested in that too.
It is possible to use a struct or array of structs when integrating using the C-API.
Please see: Activate Using Occurrence and Entity Parameters for more information.
https://unifaceinfo.com/docs/0907/uniface/integration/3GL/concepts/Call_out_to_3GL/Activate_using_occurrence_and_entity_parameters.htm?tocpath=Integrating%20with%20Other%20Technologies%7CC%2C%20C%2B%2B%2C%20and%20Other%203GLs%7CCall-Out%20to%203GL%7C_____4