Description


When instanciating a new form one can instanciate the form with newinstance , sv_Instancename, “WINDOWTYPE=POPUP” So basically every Form can be in its regualr state or be called as a popup form. To differentiate between the Types we need a property that we can read during runtime, since some functions like centering the form should not be called if its a popup.

Use Case


When instanciating a new form one can instanciate the form with newinstance , sv_Instancename, \\\\\\\\\\\\\\\"WINDOWTYPE=POPUP\\\\\\\\\\\\\\\" So basically every Form can be in its regualr state or be called as a popup form. To differentiate between the Types we need a property that we can read during runtime, since some functions like centering the form should not be called if its a popup.

Importance


yes!

Type


Uniface 4GL

Operating System


Not Applicable

Status


Open

2 thoughts on “WindowType”

  1. and again my Description is not displayed… fix this please!

    Description:

    When instanciating a new form one can instanciate the form with newinstance <Component>, sv_Instancename, “WINDOWTYPE=POPUP”  So basically every Form can be in its regualr state or be called as a popup form. To differentiate between the Types we need a property that we can read during runtime, since some functions like centering the form should not be called if its a popup.

  2. Hi Shorty, think we should extend this wish to any instance property which can be manipulated with the newinstance command as well as the ones you can set during the activate command. It’s a big difference if you run something in sync or async mode etc. and these issues, as you explained, can only be evaluated at runtime because they are set outside of the component itself.

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